List of all members.
Public Member Functions |
| Vector4 (double x, double y, double z, double w) |
| Vector4 (string value) |
void | CopyTo (float[] array) |
void | CoptTo (double[] array) |
double | Length () |
double | LengthSquared () |
void | Normalize () |
override string | ToString () |
bool | Equals (Vector4 vec) |
Static Public Member Functions |
static Vector4 | Normalize (Vector4 vec) |
static Vector4 | operator+ (Vector4 a, Vector4 b) |
static Vector4 | operator- (Vector4 a, Vector4 b) |
static Vector4 | operator- (Vector4 vec) |
static Vector4 | operator* (Vector4 a, Vector4 b) |
static Vector4 | operator* (Vector4 a, double b) |
static Vector4 | operator* (double a, Vector4 b) |
static Vector4 | operator/ (Vector4 a, Vector4 b) |
static Vector4 | operator/ (Vector4 a, double b) |
static double | Dot (Vector4 a, Vector4 b) |
Public Attributes |
double | X |
double | Y |
double | Z |
double | W |
Constructor & Destructor Documentation
Lib3D.Vector4.Vector4 |
( |
double |
x, |
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double |
y, |
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double |
z, |
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double |
w | |
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) |
| | |
Lib3D.Vector4.Vector4 |
( |
string |
value |
) |
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Member Function Documentation
void Lib3D.Vector4.CoptTo |
( |
double[] |
array |
) |
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void Lib3D.Vector4.CopyTo |
( |
float[] |
array |
) |
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bool Lib3D.Vector4.Equals |
( |
Vector4 |
vec |
) |
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double Lib3D.Vector4.Length |
( |
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) |
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double Lib3D.Vector4.LengthSquared |
( |
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) |
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void Lib3D.Vector4.Normalize |
( |
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) |
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static Vector4 Lib3D.Vector4.operator* |
( |
Vector4 |
a, |
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double |
b | |
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) |
| | [static] |
static Vector4 Lib3D.Vector4.operator* |
( |
double |
a, |
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Vector4 |
b | |
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) |
| | [static] |
static Vector4 Lib3D.Vector4.operator/ |
( |
Vector4 |
a, |
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double |
b | |
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) |
| | [static] |
override string Lib3D.Vector4.ToString |
( |
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) |
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Member Data Documentation
The documentation for this struct was generated from the following file: