Classes | |
class | Lib3D.Material |
Packages | |
package | Lib3D |
Enumerations | |
enum | Lib3D.RenderPass { Lib3D.Background, Lib3D.Solid, Lib3D.Transparent, Lib3D.Immediate } |
enum | Lib3D.BlendFactor { Lib3D.Zero = 0, Lib3D.One = 1, Lib3D.SourceAlpha = 0x0302, Lib3D.InverseSourceAlpha = 0x0303, Lib3D.SourceColor = 0x0300, Lib3D.InverseSourceColor = 0x0301, Lib3D.DestinationAlpha = 0x0304, Lib3D.InverseDestinationAlpha = 0x0305, Lib3D.DestinationColor = 0x0306, Lib3D.InverseDestinationeColor = 0x0307 } |
enum | Lib3D.CullMode { Lib3D.None, Lib3D.Clockwise, Lib3D.CounterClockwise } |