This is the complete list of members for
Lib3D.Matrix, including all inherited members.
| CopyTo(double[] array) | Lib3D.Matrix | |
| CreateFromAxisAngle(Vector3 axis, double degrees) | Lib3D.Matrix | [static] |
| CreateFromQuaternion(Vector4 quaternion) | Lib3D.Matrix | [static] |
| CreateIdentity() | Lib3D.Matrix | [static] |
| CreateLookAt(Vector3 position, Vector3 target, Vector3 up) | Lib3D.Matrix | [static] |
| CreateOrtho(double left, double right, double bottom, double top, double near, double far) | Lib3D.Matrix | [static] |
| CreatePerspective(double fovDegrees, double aspect, double near, double far) | Lib3D.Matrix | [static] |
| CreateScaling(Vector3 scale) | Lib3D.Matrix | [static] |
| CreateTranslation(Vector3 translation) | Lib3D.Matrix | [static] |
| Determinant() | Lib3D.Matrix | |
| Invert(Matrix m) | Lib3D.Matrix | [static] |
| M00 | Lib3D.Matrix | |
| M01 | Lib3D.Matrix | |
| M02 | Lib3D.Matrix | |
| M03 | Lib3D.Matrix | |
| M10 | Lib3D.Matrix | |
| M11 | Lib3D.Matrix | |
| M12 | Lib3D.Matrix | |
| M13 | Lib3D.Matrix | |
| M20 | Lib3D.Matrix | |
| M21 | Lib3D.Matrix | |
| M22 | Lib3D.Matrix | |
| M23 | Lib3D.Matrix | |
| M30 | Lib3D.Matrix | |
| M31 | Lib3D.Matrix | |
| M32 | Lib3D.Matrix | |
| M33 | Lib3D.Matrix | |
| Matrix(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33) | Lib3D.Matrix | |
| Matrix(string matrix) | Lib3D.Matrix | |
| operator*(Matrix a, Matrix b) | Lib3D.Matrix | [static] |
| operator*(Matrix a, Vector2 b) | Lib3D.Matrix | [static] |
| operator*(Matrix a, Vector3 b) | Lib3D.Matrix | [static] |
| operator*(Matrix a, Vector4 b) | Lib3D.Matrix | [static] |
| ToQuaternion() | Lib3D.Matrix | |
| Translation | Lib3D.Matrix | |
| Transpose(Matrix m) | Lib3D.Matrix | [static] |
| Unproject(double winX, double winY, double winZ, double viewWidth, double viewHeight) | Lib3D.Matrix | |