Bounds | Lib3D.GeometryBuffer | |
CalcBounds() | Lib3D.GeometryBuffer | |
CalcNormals() | Lib3D.GeometryBuffer | |
CalcTextureCoordinates(Matrix matrix, double resolution) | Lib3D.GeometryBuffer | |
Compile() | Lib3D.GeometryBuffer | |
Dispose() | Lib3D.GeometryBuffer | |
Explode() | Lib3D.GeometryBuffer | |
Extrude(List< Vector2 > polygon, double height) | Lib3D.GeometryBuffer | |
FlipNormals() | Lib3D.GeometryBuffer | |
GeometryBuffer(GraphicsSystem graphicsSystem) | Lib3D.GeometryBuffer | |
GeometryBuffer(GeometryBuffer geometryBuffer) | Lib3D.GeometryBuffer | |
GraphicsSystem | Lib3D.GeometryBuffer | |
Indices | Lib3D.GeometryBuffer | |
Name | Lib3D.GeometryBuffer | |
PrimitiveType | Lib3D.GeometryBuffer | |
SwapWinding() | Lib3D.GeometryBuffer | |
Transform(Matrix matrix) | Lib3D.GeometryBuffer | |
Triangulate(List< Vector2 > polygon, double y) | Lib3D.GeometryBuffer | |
VertexColoringEnabled | Lib3D.GeometryBuffer | |
Vertices | Lib3D.GeometryBuffer |